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Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Mid Level Game Designer
- Lead Level Designer
- Lead Game Designer
- Game Designer/Creative Director
- Game Designer
- Designer/Writer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Gamemaster
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Lead Designer
- Interactive Multimedia Designer
- Gameplay Engineer
- Game Engineer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Lead Designer”
- Provide test specifications to quality assurance staff.
- Consult with multiple stakeholders to define requirements and implement online features.
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Guide design discussions between development teams.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Collaborate with artists to achieve appropriate visual style.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Write or supervise the writing of game text and dialogue.
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Provide feedback to designers and other colleagues regarding game design features.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
- Conduct regular design reviews throughout the game development process.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Create gameplay test plans for internal and external test groups.
Related Technology & Tools
- Tablet computers
- Personal computers
- Laptop computers
- Smart phones
- Desktop computers
- Audioconferencing systems
- Computer data input scanners
- Video gaming equipment
- Simple DirectMedia Layer SDL
- Adobe Systems Adobe Creative Suite
- Autodesk 3ds Max
- Microsoft Office
- Microsoft Project
- Microsoft Outlook
- Microsoft PowerPoint
- Adobe Systems Adobe AfterEffects
- Python
- Structured query language SQL
- ActionScript
- Adobe Systems Adobe Flash
- Graphical user interfaces GUI
- MySQL
- Practical extraction and reporting language Perl
- Lua
- Hypertext markup language HTML
- JavaScript
- Perforce software
- Virtual Battlespace 2 VBS2
- C++
- Atlassian JIRA
- Balsamiq Studios Balsamiq Mockups
- Linux
- Unity Technologies Unity
- C
- Adobe Systems Adobe Illustrator
- Microsoft DirectX
- Sound development software
- Ruby on Rails
- Microsoft Excel
- OpenGL
- Microsoft Expression Blend
- Microsoft Visio
- Job control language JCL
- Adobe Systems Adobe After Effects
- PHP: Hypertext Preprocessor
- Microsoft Visual C#
- Perforce Helix software
- Autodesk Maya
- Objective C
- Adobe Systems Adobe Photoshop
- Adobe Systems Adobe ActionScript
- 3D graphic design software
- Scheme
- Advanced business application programming ABAP
- Microsoft Word
- Extensible markup language XML
- Autodesk Scaleform
- Oracle Java
- C for Graphics cg
- Microsoft High Level Shader Language HLSL