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Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Mid Level Game Designer
- Lead Level Designer
- Lead Game Designer
- Lead Designer
- Game Designer/Creative Director
- Game Designer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Gamemaster
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Interactive Multimedia Designer
- Gameplay Engineer
- Game Engineer
- Designer/Writer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Designer/Writer”
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Consult with multiple stakeholders to define requirements and implement online features.
- Guide design discussions between development teams.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Create gameplay test plans for internal and external test groups.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Write or supervise the writing of game text and dialogue.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
- Provide feedback to designers and other colleagues regarding game design features.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Conduct regular design reviews throughout the game development process.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
- Provide test specifications to quality assurance staff.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Collaborate with artists to achieve appropriate visual style.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
Related Technology & Tools
- Desktop computers
- Laptop computers
- Video gaming equipment
- Personal computers
- Computer data input scanners
- Tablet computers
- Audioconferencing systems
- Smart phones
- Balsamiq Studios Balsamiq Mockups
- Adobe Systems Adobe After Effects
- Job control language JCL
- Practical extraction and reporting language Perl
- 3D graphic design software
- Adobe Systems Adobe AfterEffects
- Microsoft Word
- Python
- Autodesk 3ds Max
- Adobe Systems Adobe Flash
- Microsoft PowerPoint
- Graphical user interfaces GUI
- Structured query language SQL
- Microsoft Office
- Extensible markup language XML
- Adobe Systems Adobe Photoshop
- Hypertext markup language HTML
- Atlassian JIRA
- OpenGL
- Perforce Helix software
- Unity Technologies Unity
- Microsoft Outlook
- Adobe Systems Adobe Creative Suite
- Lua
- Microsoft High Level Shader Language HLSL
- Sound development software
- Simple DirectMedia Layer SDL
- Adobe Systems Adobe Illustrator
- JavaScript
- Scheme
- Perforce software
- Objective C
- Virtual Battlespace 2 VBS2
- Microsoft Expression Blend
- Microsoft DirectX
- Microsoft Project
- ActionScript
- Oracle Java
- Advanced business application programming ABAP
- Adobe Systems Adobe ActionScript
- Linux
- Autodesk Scaleform
- Microsoft Visual C#
- C
- C++
- C for Graphics cg
- Autodesk Maya
- Microsoft Visio
- Microsoft Excel
- MySQL
- Ruby on Rails
- PHP: Hypertext Preprocessor